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GameWisp Blog

No Words... Should Have Sent A Poet (A Toy Story)

Posted by Greg Rozen

May 21, 2015 8:30:00 AM

Every now and then, something magical happens. You’re just sitting sitting at your desk, prowling the internet, or riding the bus home from work, browsing on your phone. Maybe it’s been a long day. Work was stressful. The weather was lousy. You’re just having a tough time. Then, as if the universe had a mind of its own and it was looking out for you, like a guardian angel from some crappy fairy tale, it happens. You stumble upon something. Something so special and unexpected that it just turns your whole day around and paints a big dumb grin on your face as you scramble to social media, hoping to be the first to spread this wonderful, wonderful news.

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Topics: Opinion

Love Is Pain: Konami Will Break MGS Fans' Hearts

Posted by Greg Rozen

May 14, 2015 8:30:00 AM

Metal Gear Solid was the reason I bought a Playstation. Way back in the dark ages of the nineties, I was in middle school, and still a card-carrying member of Team Nintendo. Goldeneye was the most important group activity since cops and robbers. Ocarina of Time was the greatest, most epic game ever made. These are things I knew, without a doubt, and were the subject of countless arguments between my friends and I. Then, finally, during a sleepover at my buddy’s house, I sat down and played through the events on Shadow Moses, and, immediately, I was hooked.

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Topics: Opinion

Nerd Shaming: ESPN, Colin Cowherd, and eSports Ignorance

Posted by Greg Rozen

May 7, 2015 8:30:00 AM

So, ESPN 2 gave extended air-time to an eSports tournament, carrying Blizzard’s “Heroes of the Dorm” finale just over a week ago, and, of course, one of the Mothership’s more proudly ignorant commentators slagged the whole thing off as part of the downfall of his own company.

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Topics: Opinion

Mods for Sale: Valve's Missed Opportunity

Posted by Greg Rozen

Apr 30, 2015 8:00:00 AM

Well, now. That was an interesting few days, wasn’t it?

In case you’ve been mired away in a cave for the past week hiding from the mob, the internet up and exploded when Valve and Bethesda teamed up to offer a paid platform for mods of Skyrim. The response was swift, and overwhelming. “RIP PC Gaming,” one reddit post succinctly put. “The beginning of the end.”

You might say they weren’t pleased.

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Topics: Opinion

Dev Update: Sticky Notes are Probably Underrated

Posted by Eli

Apr 28, 2015 12:00:00 PM

Your brief glimpse of how the sausage is made. Purple might be our favorite color.
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Topics: development

Achievement Unlocked: How Techstars Helped GameWisp Level Up

Posted by Michael Anderson

Apr 24, 2015 2:00:00 PM

In the summer of 2014, the founders of GameWisp had the opportunity to participate in the Techstars program in Chicago. We knew it would be a grueling experience, but the magnitude of the challenge was nothing we could have realistically anticipated. A snapshot of our time: our team worked 11 hour days, 6 days a week (and sometimes 7). We were all painfully far away from our family and friends. We had never been challenged on so many levels, at such an incredible pace.  When they say rocket fuel, they mean rocket fuel.

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Topics: Start-Ups

Ray Narvaez Jr. Leaves Rooster Teeth for Twitch: Change in the Air

Posted by Greg Rozen

Apr 16, 2015 8:30:00 AM

Ray Narvaez Jr. is kind of a big deal. A key member of the Achievement Hunter crew, Narvaez has worked under the Rooster Teeth banner since 2012, where they relied upon him to record and explain the toughest challenges out there, achievements no-one else could touch. He’s been responsible for many of their popular achievement guides, and stars in Let’s Play videos along with the rest of the AH crew. Truly, during Rooster Teeth’s amazing rise to prominence, he has been a central figure.

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Topics: Opinion

Play Together: Collaboration Key to Growing Your Audience

Posted by Greg Rozen

Apr 9, 2015 8:30:00 AM

Everyone wants to know how to grow their channel. We’ve been having an incredible time going to conferences, hosting meet-ups with YouTubers and learning so much, engaging in conversations with content creators, figuring out what makes them tick, and what obstacles lie in their paths. Still, I find that a lot of those conversations, even with creators who know what they’re doing, their channels growing, end up in the same place.

“How do people get more viewers,” they ask. “What have you learned?”

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Topics: Opinion

Rooster Teeth Demonstrates the True Power of Fan Funding

Posted by Greg Rozen

Apr 2, 2015 8:30:00 AM

Rooster Teeth is, in many ways, the envy of the content creators everywhere. The production company was born a dozen years ago via the launching of their seminal series, Red Vs. Blue, its origins nothing more than a hand-full of friends drinking irresponsible quantities of alcohol and reviewing games. Now, with the power of a partnership with Fullscreen Studios, they boast two production spaces in two different cities, hundreds of employees, and a full, diverse catalog of content, live-action to animation, short-form to a feature-length film.

The first trailer for that film, Lazer Team, hit the web a short time ago, and it looks to continue the company’s tradition of high quality production and relatable humor, featuring a ridiculous premise and what appear to be impressive special effects. But, it’s actually the story behind the film that interests me. You see, Lazer Team is also a perfect example of how empowered creators can become when they engage and activate their fanbase. Rooster Teeth are the masters of fan-funding, and this film is their crowning achievement.

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Topics: Opinion

YouTube Live: Easy Streaming and the Joy of Not Editing

Posted by Greg Rozen

Mar 26, 2015 8:30:00 AM

Conferences like PAX East, for us, is about talking to creators. There are few better opportunities for conversations with YouTubers, streamers, and any number of other gaming celebrities, to find out about how they work, what’s working, where they struggle. What makes them tick. While having a great time, meeting amazing people and taking in the incredible games, booths, and panels, we also learn more about the space in three days than we can gather in weeks back home, tracking people down or scrounging the internet for little bits of information. It’s hard to overstate how much we enjoy it; really getting into the nuts and bolts with the people doing the real work.

Thing is, you listen enough, patterns start to emerge. This last time out, in Boston, one theme kept popping up, again and again.

“I’m making fewer videos,” they’d tell us, “and I’m streaming a lot more.”

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Topics: Opinion

    

About GameWisp

GameWisp is a platform for gaming video creators and fans to interact around great content.  In this blog, we will be updating you on the progress of the GameWisp platform, as well as bringing you great content about gaming video and the creators who make it. 

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