GW_LOGO_color

GameWisp Blog

Don't You Dare Make Us Cool: Nintendo, Saban, and 'Power/Rangers'

Posted by Greg Rozen

Feb 26, 2015 9:30:00 AM

This week, the internet gave us something great in the form of director Joseph Kahn’s ridiculous, over-the-top, very NSFW short film based on the Power Rangers children’s show. It’s violent. It’s self-aware. It’s awesome. But, it’s not easy to see the unedited cut. Not anymore. Not since Saban pressured Vimeo into taking the video down.

Read More

Topics: Opinion

DLC: The Best and Worst Thing Ever

Posted by Greg Rozen

Feb 19, 2015 7:30:00 AM

One of the internet's preeminent gaming personalities, whether he likes it or not, made a statement of note earlier this week when TotalBiscuit posted this video, detailing his personal evolution on so-called “day-one cosmetic DLC.” You see, back in 2011, the same TotalBuscuit made a video decrying content of this type during the release of Portal 2, player skins, mostly. Cut to this year’s release of Turtle Rock’s Evolve and its controversial DLC program, and TotalBiscuit doesn’t mind.

Read More

Topics: Opinion

Are You Streaming Mobile Games? You Should Be.

Posted by Greg Rozen

Feb 12, 2015 7:30:00 AM

My last handheldwas a Game Boy Advance. I remember taking it to summer camp the year it was released, and how I was always the center of attention, sitting in my bunk or at a picnic table, playing Tony Hawk Pro Skater in mind-blowing 32-bit graphics. It really did make me giddy, having the power of my Super Nintendo, mired away under the television back home, at a moment’s notice, in the pocket of my backpack.

And yet, I don’t remember how that relationship ended. My Game Boy Color had fallen out of rotation the moment the Advance arrived, and my old Game Gear was a casualty of childish forgetfulness, left sitting in a Ft. Lauderdale airport lounge during a journey back from Disney World, but the GBA just sort of faded away, out of mind, hidden in a drawer full of junk. I never stopped gaming on home consoles or the PC, but, as I grew older, the newer handhelds, the Nintendo DS, the PSP, the Vita, they simply never appealed to me. I know now that it’s fallacious, but while consoles seemed to grow up with me, the smaller devices always felt more like toys for some reason, meant for children, the games less mature.

Read More

Topics: Opinion

Seeing YouTubers in Person is Becoming the Best Part of Conferences

Posted by Greg Rozen

Feb 5, 2015 7:30:00 AM

This weekend, Playlist Live is taking over Orlando. Since 2008, the annual convention has brought social media stars, mostly YouTube content creators but also, now, people who’ve made names for themselves through Twitter and Vine or elsewhere, directly to their fans, hosting panels, live performances, and meet-ups. The thing is, this year’s event sold out so quickly that a lot of the audience was left out, precipitating the addition of the Playlist Live Virtual Experience, the company’s fancy name for a live-stream.

They’re forced to do this because this audience, fans who not only want to watch their favorite vloggers, YouTubers, and Viners, but want to pay good money to see them live, in person, is very, very real, even though most of these personalities wouldn’t fit neatly into the box of “live performer.” These, for the most part, aren’t musicians or stand-up comedians. They don’t already have a stage show put together, ready to take on the road. They’re brand mostly consists of them simply talking, or produced pieces, but their fans don’t care. They just want to see them, live, in the flesh, and are satisfied no matter how it looks or plays out.

If nothing else, our time at PAX South proved that this applies just equally to producers of gaming content. Maybe more so.

Read More

Topics: Opinion

Joy is Infectious: What I Learned at PAX South

Posted by Greg Rozen

Jan 29, 2015 7:30:00 AM

I’ve been playing video games my entire life. Most of my earliest memories, as a tubby little kid in the Chicago suburbs, were sitting on the couch of our loft, watching my brother play the combination Mario/Duckhunt cartridge in our original NES, waiting for my turn. I remember the impossible brick wall that was the second level of Battletoads, the revelation of plugging in the first Game Genie and finally breaking through to the stages beyond. I remember the weeks and weeks of renting Earthbound from Blockbuster, again and again, to crack the codes and see how the story ended. I remember sweating it out for hours in the final battle of Final Fantasy IX, dying again and again, alone in my room on a Friday night, until I finally prevailed, only to feel a little sour that the game was over.

I’m an adult, now, or at least I like to think so, and I know that the images in my head of all the other kids, out, at parties or with friends, that made me feel isolated and lonely were all in my head. But that doesn’t mean the games were any less of an escape. You talk to gamers long enough, they’ll all tell you something similar. Games, for many of us, were what let us get away from those feelings of isolation, even before the rise of multiplayer. It was just entering another world, diving into a story, and just letting it take you over.

Read More

Topics: Opinion

PAX South: 5 Things We're Excited For

Posted by Greg Rozen

Jan 21, 2015 7:30:00 AM

It’s getting dangerously close, campers! PAX South is only a few short days away, and we couldn’t be more excited. GameWisp will be hosting a booth of our very own, and we’re pumped to show off the awesome new tools we’ve been working on. We’re also raffling off three, count’m, three brand new Snowball iCE mics from Blue Microphones and a handful of Steam cards, in addition to the sweet, sweet swag we’ll be handing out to guests, so if you’re going to be in the great city of San Antonio this weekend for the festivities, be sure to stop by and say hello! 

Of course, there’s a lot more to PAX than the opportunity to finally bring our site to the masses; it should be a weekend packed to the brim with amazing gaming experiences, first looks, previews and demos, panels and shows. It’s going to be a three-day video game party! Here’s just a handful of things we’re looking forward to about this amazing expo.

Read More

Topics: Opinion

Our Games, Our Rules: Microsoft Changes Policies

Posted by Greg Rozen

Jan 14, 2015 7:30:00 AM

Microsoft made big news this week, not because of a new product or game, but due to the announcement of their new, more robust set of guidelines in regards to what can and cannot be done with their products, primarily in regards to video content on the internet. The move doesn’t come as much of a surprise, as the exponential increase in gaming content and the corresponding growth of the medium’s influence on sales and marketing has made Let’s Play and related trends impossible to ignore, but some of the language used to explain these new guidelines is being met with skepticism, and even alarm, by the gaming community.

We know that people like you – gamers, fans, individuals, and enthusiasts – love our games,” state the new rules, “and sometimes want to use things like gameplay footage, screenshots, music, and other elements of our games (‘Game Content’) to make things like machinima, videos, and other cool things (your ‘Item(s)’). We’d like to make that easier to do for fans of our games. So long as you can respect these rules, you can use our Game Content to make your Items.”

Read More

Topics: Opinion

Exodus Continued: Greg Miller and Co. Leave IGN for YouTube

Posted by Greg Rozen

Jan 7, 2015 7:30:00 AM

There's a war on. It's a war for the soul of the gaming criticism and commentary community, and it's being fought amongst the digital expanses of the internet, as the rise of YouTube and the digital celebrity strikes blow after blow against traditional content and the big businesses behind it. Consumers are changing, and the marketplace is changing with them, leaving a blood soaked battlefield rife with the corpses of old media companies and magazines...

...Oh, okay, it's not the biblical apocalypse I'm making it out to be, but change continues to be an ever-present part of the landscape as the gaming space transitions from the old ways of corporate gatekeepers and reviewers to a new place, one built around YouTube, Twitch, and independent personalities with organic followings. It was only a few months ago that Jim Sterling left his position at The Escapist, opting instead to go directly to his fan-base with unfiltered content, an almost immediately successful experiment that has removed any sort of business-oriented oversight of his work while still allowing him to make a pretty penny.

Read More

Topics: Opinion

2014: Year of the YouTuber

Posted by Greg Rozen

Dec 31, 2014 7:30:00 AM

Well, it's the end of the year, and it's time to get wistful. Nostalgic, even. It's been a big year for us, here, at GameWisp. We were lucky enough to be accepted into and matriculated through the vaunted "TechStars" incubator, which shook us all to our core and really pushed us to the next level as a business, something we hope you see more and more in the coming months as exciting things start to see release. 

But, as big of a year as we've had, it pales in comparison to the titanic growth gaming video content has seen in the last twelve months. The biggest channels, personalities, and networks have been selling off to billion-dollar businesses left and right, starting with the big one, Makers Studios selling to Disney last March, and then seemingly half the industry followed. Fullscreen. Style Haul. RoosterTeeth. The writing's on the wall. 

Read More

Topics: Opinion

Let's Talk Cosmetics: Old Ways Might Not Fly for Internet Stars

Posted by Greg Rozen

Dec 24, 2014 7:30:00 PM

I like to focus on the gaming video space here, for the most part. A recent report from Tubular Labs found that a whopping 15% of the content on YouTube is focused on video games, a number of channels and personalities large enough to warrant attention all on its own, within the greater context of web video in general. They're intimately related, though, of course, the former and the latter, and there's always something to learn from paying attention to even the most seemingly unrelated kinds of content out there.

So, today, let's talk about make-up.

Read More

Topics: Opinion

    

About GameWisp

GameWisp is a platform for gaming video creators and fans to interact around great content.  In this blog, we will be updating you on the progress of the GameWisp platform, as well as bringing you great content about gaming video and the creators who make it. 

Visit us and check us out: GameWisp.com

Subscribe to Email Updates